Monday, September 9, 2013

Beginning Official Maya Modeling Course!

I've always considered myself a stronger "sculptor" than "modeler" so it was nice to have formal instruction on modeling in Maya. Since I am familiar with the interface, commands, and modeling, I focussed on learning how to model efficiently with clean, simple, and minimal meshes. I also focussed on accuracy to the original object (comparing relative dimensions between different parts of the object). Here is a surgical retractor I modeled with the mesh highlighted to show my progress in making efficient meshes.

Completely new things I learned how to do in Maya: NURBS modeling, deformers. Difficulties existed in learning how to modify NURBS. The curve of the retractor part (not the handle) was most difficult to get right.



Tuesday, September 3, 2013

Summary of the Summer:

This post is to summarize the work related to the MRP that has been completed/ongoing this summer.
1. I have been building my modelling skill-set in both Autodesk Maya and Pixologic ZBrush in order to ease the modelling process during the school year. In terms of modelling with Maya, I am continuing tutorials on digital-tutors that allow me to practise modelling skills (polygonal, NURB, subdiv surface). Some models I have completed/working on include the skeleton of the lower limb and the skull. To promote accuracy, I have also been working using reference images of bone specimens from orthogonal viewpoints. On the side, I have looked into rigging (forward and inverse kinematics). My next steps after becoming more efficient with modelling is to learn materials, UV mapping, and texturing, as well as modelling a human head/face from reference.

2. I have done a brief preliminary look into materials for 3D-printing. So far, I have not found anyone that offers printing with a material that results in a transparent object. The closest so far are translucent plastics (Shapeways is one company that provides this material: http://www.shapeways.com/materials).

3. I have been dusting off my programmer hat that I last wore in high-school and learning to write in Javascript by completing assignments in Michael's introduction to scripting course. I believe I am learning many of the concepts quite easily and my love for tinkering with code has helped me troubleshoot my code, as well as the code of my peers. Currently I am learning functional programming before diving into object-oriented programming. I am a little behind on this because I was not initially planning on taking the scripting course or completing the interactive part of the MRP but my experiences scripting has made me consider completing the interactive component to the brain module.

4. Equipped with my limited knowledge regarding imaging modalities, I performed a preliminary literature search on suitable techniques for MR imaging that best differentiates between grey and white matter in the brain. STTARR will also be contacted for inquiries regarding this matter and to be a potential source of data from which the brain will be modeled from.